Capitalist — a property-trading board game, reimagined
Everyone knows the property-trading board game — buy streets, build, collect rent, bankrupt your friends. Capitalist is our reimagining of it: the same delicious tension, rebuilt for playing online.
The game
Capitalist keeps the mechanics people love — buying tiles, paying rent, mortgaging, auctions, trades and the slow squeeze toward bankruptcy — and brings them to the browser. Play with friends in real time, or sharpen up against AI opponents across a range of difficulty tiers, from beginner to deliberately chaotic.
How it's built
Capitalist is a clean TypeScript monorepo with a clear separation of concerns:
- A deterministic game engine holds the rules — tiles, dice, rent, mortgages, auctions, trades, bankruptcy — and is covered by tests, so the game behaves the same way every time.
- A standalone AI package provides the computer opponents, with distinct strategy tiers rather than one flat difficulty.
- A real-time server and shared protocol keep every player's board in sync.
- A Next.js web client renders it all.
Why we build games
Games are unforgiving: state has to be correct, the feel has to be right, and there's nowhere to hide a sloppy detail. Building Capitalist keeps our engineering honest — and it's the kind of thing we make because we want to play it.
Status
In development as one of our own products.